
The opening to the 2012 film Looper (directed by Rian Johnson), we see what it is like to be a “looper.” For background, the film is set in the future and in the future of that future, time travel exists. In the future where time travel exists, the way the mob (to quote Scorsese’s film Goodfellas) “whacks” someone is to send them in the past (the future without time travel) where a looper kills them and disposes of their bodies. How much of this is explained in the opening?
A heaping load of none of it.
The fact that we, the audience, just see a guy pop out of thin air, screaming with a bag over his head, get shot instantly makes us confused and wonder: “what in the heck is going on?” This is because – as mentioned in the noir blog post – the audience is invested because now they want to know what in the heck is going on. This element of confusion is common in sci-fi media as well as the noir genre. Other examples of confusion being used in sci-fi media are the opening scene of The Void (which for some God forsaken reason I can’t find the opening scene on YouTube but I can find the whole movie) and the opening cut-scenes of the 2015 video game Bloodborne (which may not seem sci-fi but that comes apparent towards the end of the second act). But I digress, the confusion adds to the mystery surrounding the technological advancements, making it pair nicely with the noir genre.

The opening to Looper also shows us something that can be useful in our opening scene; it lies in how the effect of the guy traveling through time. He doesn’t dissolve in the frame, nor is there any special “glow” surrounding him as he appears; he just appears into frame. To my, it looks like they had everything stay still while they just plopped him in frame and directed him to start screaming – then in editing they just cut around him walking into frame. However, it could just be a match cut with the only difference in the set is him. Either way, this opening shows that “special” effects can be achieved through cinematography (and a little bit of editing) instead of purely the editing department or the mise-en-scene department. This helps us in deciding how to use VFX – if we need to use them.


